Combat Mission - Battle for Normandy (CM:BN) faithfully recreates the experience of tactical land warfare in Western France during World War Two. Using the unique Turn-Based (WeGo)/Real-Time hybrid game system (new to CM? Click here for more info to learn what makes it unique and different from mainstream RTS games) of our proprietary CMx2 battle engine, the first installment in this new series covers the three months after the Allied D-Day landings in Normandy in June 1944, from Operation Overlord in June through the Cobra Breakout in August.
At the player's fingertips are a large array of carefully researched US and German Army formations, equipment, and vehicles (click here for a preliminary Table of Organization & Equipment) in what is probably the most versatile, genuine and powerful battlefield simulation to date.
CM:BN depicts the 1944 Normandy landscape, both rural and urban, with an authentic atmosphere and, more importantly, tactical fidelity. Barns, churches, houses with sloped roofs, and many other styles of buildings are included in addition to revamped "modular" style buildings for building larger blocks, towns and even entire cities. Many new terrain types such as heavy forest ground, railroads, crops, (animated) water and fords, bridges (with weight limits) and of course the infamous Norman "bocage" hedgerows allow for a distinct and realistic look and feel of both rural and urban environments.
Minimum system requirements
Operating System: Windows XP/Vista/Win7
Processor: Pentium IV 1.8 GHz or equivalent speed AMD processor
Video Card: GeForce 5200 or Radeon 9200 (32 Megabyte VRAM or better and must support 1024×768 or higher resolution) in OpenGL
Sound Card: DirectX 9 compatible Sound Card
System Memory: 256 Megabytes RAM
Hard Drive Space: 3.5 Gigabyte
Recommended system requirements
Operating System: Windows XP/Vista/Win7
Processor: Pentium IV 2.8 GHz or equivalent speed AMD processor or better
Video Card: GeForce 6800 or Radeon x850 (256 Megabyte VRAM or better and must support 1024×768 or higher resolution) in OpenGL
Sound Card: DirectX 9 compatible Sound Card
System Memory: 1 Gigabyte or more RAM
Hard Drive Space: 4 Gigabyte
0 comments:
Post a Comment