The game is expected to retain staples of the series such as Association Mode, My Player, the Shot Stick and Isomotion control.
On March 11th, Pastapadre.com reported that TNT commentator and voice of NBA 2K Kevin Harlan revealed in an interview on Damon Bruce's radio show that Steve Kerr would be joining him on commentary in NBA 2K12. Kerr previously provided commentary alongside Marv Albert for the NBA Live series from NBA Live 06 through NBA Live 10.
On May 17th, the Xbox 360 and PlayStation 3 versions of the game were confirmed to be on display at E3 2011.
On May 31st, a teaser trailer was released, containing NBA 2K11 footage. It confirmed the release date as October 4th 2011.
In an interview at E3 2011, producer Erick Boenisch touched upon improvements to the presentation in NBA 2K12. The game will feature dynamic game introductions with different clips and highlights rather than standard introduction cutscenes and further efforts have been made to imitate a TV-style broadcast, with improvements to the overlays and commentary track. Boenisch also confirmed a change that the game features a new system for shooting free throws. In a video interview, Rob Jones mentioned that enhancements would be made to the dribbling and post game, as well as a continued effort to move away from canned animations.
Minimum system requirements
CPU: Pentium 4 2.4 Ghz Single Core processor or equivalent (2.8 Ghz for Vista)
RAM: 512 MB or more (1 GB for Vista)
Disc Drive: 8x or faster DVD drive
Hard Drive: 10.5 GB or more free space
Video: DirectX 9.0c compatible (see below)
Sound: DirectX 9.0c compatible
Input: Keyboard or dual-analog gamepad
Video card with 128 MB or more memory and one of the following chipsets is required:
ATI x1300 or greater;
NVIDIA 6600 or greater;
DirectX 9.0c compatible card with Shader Model 3.0 support.
Important Note: Game requires Internet connection for activation
Recommended system requirements
CPU: 3 GHz Dual Core processor or equivalent
RAM: 2 GB
Disc Drive: 8x or faster DVD drive
Hard Drive: 10.5 GB or more free space
Video: Shader Model 3.0 support with 512 Ram (Nvidia(R) Geforce(R) 7900 GT or better)
Sound: 100% DirectX 9.0c compatible sound card
Input: Dual-analog gamepad
DirectX 9.0c or DirectX 10
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